


There is no limit to the number of such temporary followers that you can have at one time. As many of these NPCs are unkillable, and you can have several followers at the same time, you can use them to fight difficult enemies in a different questline. If you avoid completing the quest and go somewhere else, they may follow you around. Some NPCs follow you temporarily for the duration of a quest. You can have at most one permanent NPC follower and one creature follower at any time. You can also find mercenaries for hire in the cities and recruit certain creatures in the game. Permanent followers usually become available after you complete a quest of some kind. Followers can be divided into those who follow you indefinitely (until they die or are dismissed), and those who follow you temporarily (for example, during a quest). These followers can fight by your side some can also carry your equipment and perform other tasks. Stalleo will run in with his buddies and thank you with the Spell Tome: Detect Life.Various NPCs and creatures can follow you while you're playing the game and be your ally. Kill the remaining Bandits (level-dependent, but including archers) and then activate the lever (again following the marker, but it's near the door). Once you leave the keep back into the bright light of Skyrim you'll immediately be detected regardless of sneaking. Using something like Ice Form can be extremely helpful for crowd control.īefore exiting to Skyrim, make sure you are ready to fight health, magicka and stamina wise. Again, in the hallways, use your Shouts to your advantage. Follow your marker to exit from the far door (again beware of a few bear traps). There will also be a level-dependent mage with the last group. Depending on your level of sneak you should be able to pick off a few using the tried and true "shoot one, run away, shoot another" technique. Once you enter the keep itself you'll have to deal with a few more Bandits and another Bandit Chief (in the far room past the stairs).
#THE ELDER SCROLLS V SKYRIM SPECIAL EDITION INFILTRATION FREE#
These areas are leveled, but if you've gone in late in the game feel free to set some Runes and then toss an arrow in their direction to get their attention. After making it up some stairs (with 2-3 Bandits coming down) you'll find a few more around a corner as well as a Bandit Chief. In side rooms you'll find Bandits, but due to the small nature of the hallways Shouts work exceedingly well (save for when any follower gets in your way). You'll make your way through the passageways (watching out for the occasional bear trap).

Make your way up the stairs and around the corner. Quick Tactic: Feel free to shoot the lantern above them to unleash a fiery explosion due to the carelessly placed oil beneath their feet. Depending on your level these will be Bandits or Bandit Highwaymen. Most often they will come all the way to the corner and still not see you so you can get a few sneak arrows into them before you are detected. If you hit one of them they will come to investigate. Sneak to the corner and try to take one or two out with a bow first. You can follow your quest marker, but it should be just to the left of Stalleo across the path.ĭirectly after entering you'll find a 3 Bandits around the corner (and up some stairs). He'll ask you to open the gate by entering a secret tunnel on the side of the keep. Near the camp outside (on the Riften side) of Treva's Watch you'll find Stalleo.
